I just finished up a basic tutorial for the game. The tutorial is on rails right now, so if you veer off-course, it’s probably unforgiving. I’ll need to have some friends play test it while I watch, see where they get confused, whether they listen to the dialogs or accidentally dig themselves a grave. This tutorial is a good stepping stone for creating more complex scenarios, a lot of the bits and pieces are together and ready to go.
There’s still a lot of work to do on the game, sadly. At least it’s getting to a point where it’s playable. Once it’s playable (and hopefully enjoyable), I can start improving things one by one.
IndieDB has been kind enough to accept my game in to their database. You can watch my progress over there now too. I’m still not quite sure I’m going to put over there except duplicate blog entries & screens, but it should bring in a little traffic.